public class NodeEvent extends Event
Event
that holds information about the current status of an node (system properties and environment,
memory usage, state of sites).Modifier and Type | Class and Description |
---|---|
class |
NodeEvent.MemoryUsage |
class |
NodeEvent.NodeState |
Modifier and Type | Field and Description |
---|---|
static String |
NODE_STATE |
Constructor and Description |
---|
NodeEvent(Environment environment,
String siteName) |
NodeEvent(Environment environment,
String siteName,
String nodeId) |
Modifier and Type | Method and Description |
---|---|
static Map<String,NodeEvent.NodeState> |
clusterState(Environment environment,
String nodeId) |
void |
perform(Environment environment,
Site site)
Performs the event
|
protected void |
setNodeId(String nodeId) |
static Map<String,Site.SiteState> |
siteState(Environment env,
String nodeId) |
String |
toString() |
getNodeId, getSiteName, isAsync
public static final String NODE_STATE
public NodeEvent(Environment environment, String siteName)
public NodeEvent(Environment environment, String siteName, String nodeId)
public void perform(Environment environment, Site site) throws InvalidConfigurationException
Event
perform
in class Event
environment
- then Environment
to usesite
- the Site
where the event occurredInvalidConfigurationException
- if there's a configuration errorpublic static Map<String,NodeEvent.NodeState> clusterState(Environment environment, String nodeId)
public static Map<String,Site.SiteState> siteState(Environment env, String nodeId)
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